07-03-201105:31 PM
(This post was last modified: 07-18-201104:32 PM by Darkmaster.)
[code][b][u]ARKNET Profile Sheet[/u][/b]
[i]Basics[/i]
[b]Name:[/b] Oh the obviousness.
[b]Age:[/b] really obvious.
[b]Race:[/b] Choose between the standard races as outlined below this template or use your own from the Racial Profiles thread.
[b]Alignment:[/b] Evil/Neutral/Good. Determines how you act, NOT who you side with.
[b]Faction:[/b] Hikari-ryoku, Neutral, Yami no Aria.
[b]Character Theme:[/b] Completely optional, but helps set the mood for when a character arrives.
[b]Description:[/b]
[b]Personality:[/b] Describe how they act. Can also include a brief history if the player chooses.
[b]Class:[/b] [Sorcerer/Wizard/Ranger/Martial Artist/Assassin/Medical Expert/Fighter/Psionic/Berserker, details below template]
[b]Level:[/b] Current level. Start with 1.
[b]EXP:[/b] ###/500
[b]Main Weapon:[/b] Type/Damage Roll (1D6 is common for a Longsword)
[b]Offhand Weapon:[/b] Optional, only really worthwhile if character has Ambidexterity as a feat.
[i]Spells/Abilities[/i] – You start with three Cantrip spells or ability-based attack/skills and two Level 1 of the same at Level 1. C-Spells are added at Level 2.
[u]Cantrips[/u]
[<spell> (Zero-level); <Element>; <Damage/Effects OR Effect if no damage>; # Uses/total or infinite at Level 10]
...
...
[u]Level 1[/u]
[<Name> (<Level>); Element; Damage Roll; Effects; Usable By <Name> (Power)]
or use spell template.
[i]Stats[/i] --- Depending on your race, you start with a certain number (default is 10) in each Stat and 30 in SPD. HP is always MAX for your class at Level 1. MOD is a per-stat modifier.
[b]STR:[/b] 10 | [b]MOD:[/b] 0
[b]DEX:[/b] 10 | [b]MOD:[/b] 0
[b]CON:[/b] 10 | [b]MOD:[/b] 0
[b]INT:[/b] 10 | [b]MOD:[/b] 0
[b]WIS:[/b] 10 | [b]MOD:[/b] 0
[b]CHA:[/b] 10 | [b]MOD:[/b] 0
[b]WIL:[/b] 1 (at Level 1) + any WIS mod.
[b]FOR:[/b] 1 (at Level 1) + any CON mod.
[b]RFX:[/b] 1 (at Level 1) + any DEX mod.
[b]HP:[/b] Class Maximum + CON modifier.
[b]AC:[/b] 10 + DEX modifier + magic modifier + armor modifier, if any.
[b]SPD:[/b] 30 + race mod + class mod + misc mod.
Pay attention to SPD's misc modifier – it can be anything from items to inflictions. For instance, being a Vampire multiplies it by 2.[/code]
[i]Basics[/i]
[b]Name:[/b] Oh the obviousness.
[b]Age:[/b] really obvious.
[b]Race:[/b] Choose between the standard races as outlined below this template or use your own from the Racial Profiles thread.
[b]Alignment:[/b] Evil/Neutral/Good. Determines how you act, NOT who you side with.
[b]Faction:[/b] Hikari-ryoku, Neutral, Yami no Aria.
[b]Character Theme:[/b] Completely optional, but helps set the mood for when a character arrives.
[b]Description:[/b]
[b]Class:[/b] [Sorcerer/Wizard/Ranger/Martial Artist/Assassin/Medical Expert/Fighter/Psionic/Berserker, details below template]
[b]Level:[/b] Current level. Start with 1.
[b]EXP:[/b] ###/500
[b]Main Weapon:[/b] Type/Damage Roll (1D6 is common for a Longsword)
[b]Offhand Weapon:[/b] Optional, only really worthwhile if character has Ambidexterity as a feat.
[i]Spells/Abilities[/i] – You start with three Cantrip spells or ability-based attack/skills and two Level 1 of the same at Level 1. C-Spells are added at Level 2.
[u]Cantrips[/u]
[<spell> (Zero-level); <Element>; <Damage/Effects OR Effect if no damage>; # Uses/total or infinite at Level 10]
...
...
[u]Level 1[/u]
[<Name> (<Level>); Element; Damage Roll; Effects; Usable By <Name> (Power)]
or use spell template.
[i]Stats[/i] --- Depending on your race, you start with a certain number (default is 10) in each Stat and 30 in SPD. HP is always MAX for your class at Level 1. MOD is a per-stat modifier.
[b]STR:[/b] 10 | [b]MOD:[/b] 0
[b]DEX:[/b] 10 | [b]MOD:[/b] 0
[b]CON:[/b] 10 | [b]MOD:[/b] 0
[b]INT:[/b] 10 | [b]MOD:[/b] 0
[b]WIS:[/b] 10 | [b]MOD:[/b] 0
[b]CHA:[/b] 10 | [b]MOD:[/b] 0
[b]WIL:[/b] 1 (at Level 1) + any WIS mod.
[b]FOR:[/b] 1 (at Level 1) + any CON mod.
[b]RFX:[/b] 1 (at Level 1) + any DEX mod.
[b]HP:[/b] Class Maximum + CON modifier.
[b]AC:[/b] 10 + DEX modifier + magic modifier + armor modifier, if any.
[b]SPD:[/b] 30 + race mod + class mod + misc mod.
Pay attention to SPD's misc modifier – it can be anything from items to inflictions. For instance, being a Vampire multiplies it by 2.[/code]
RACES
CLASSES